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06.11.2007 - Update on version 2.0

Here at HA, we are committed to working on small but important changes. Work on version 2.0 is in progress, with some changes being tested even now. We would like to inform you that version 2.0 will offer you more features (beyond expectations). As such, we wish to inform you about these unplanned changes.

Line chemistry: Players, who play together often will gradually, step by step, develop 'chemistry'. They will adjust to playing together, improving their efficiency. In effect, they will begin to 'see' each other better. Each line will start with zero chemistry and this chemistry will increase over time. To achieve optimum line chemistry, you must insert complementary types of players. As such, you will be able to increase line chemistry by choosing appropriate players for each line.

Distribution of attacking and defending tactical points among periods: This function will be changed only slightly, but it will affect your tactical options. Distribution of the current AI-based values will in future be replaced by a percentage value, in accordance with actual league/players level. This percentage will reflect how much better players will perform in the chosen tactic. This distribution will be identical and have the same effectiveness whether you are playing I.league or X.league.

We will inform you about the new version and any further news as soon as possible!
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